public class CheatPlugin
| Constructor and Description |
|---|
CheatPlugin() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount,
java.util.List<com.fs.starfarer.api.input.InputEventAPI> events)
Called once per frame while the command is active, before
advance is called on applicable ships. |
void |
advance(com.fs.starfarer.api.combat.ShipAPI ship,
float amount)
Called once per applicable ship per frame while the command is active.
|
void |
onEnd(com.fs.starfarer.api.combat.CombatEngineAPI engine)
Only called when cheat is toggled off, after
unapply is called on all ships. Do not rely on this being called! |
void |
onStart(com.fs.starfarer.api.combat.CombatEngineAPI engine)
Called when cheat is toggled on, before
advance is called on any ships. |
boolean |
runWhilePaused()
Whether the
advance methods should be called while the game is paused. |
void |
unapply(com.fs.starfarer.api.combat.ShipAPI ship)
Called when cheat is toggled off. Do not rely on this being called!
|
public void advance(float amount,
@NotNull
java.util.List<com.fs.starfarer.api.input.InputEventAPI> events)
Called once per frame while the command is active, before advance is called on applicable ships.
advancepublic void advance(@NotNull
com.fs.starfarer.api.combat.ShipAPI ship,
float amount)
Called once per applicable ship per frame while the command is active.
public void unapply(@NotNull
com.fs.starfarer.api.combat.ShipAPI ship)
Called when cheat is toggled off. Do not rely on this being called!
public void onStart(@NotNull
com.fs.starfarer.api.combat.CombatEngineAPI engine)
Called when cheat is toggled on, before advance is called on any ships.
advancepublic void onEnd(@NotNull
com.fs.starfarer.api.combat.CombatEngineAPI engine)
Only called when cheat is toggled off, after unapply is called on all ships. Do not rely on this being called!
unapply